


This isometric grid illustration tells a narrative from the future, precisely 60 years from now. This futuristic world holds stories of elderly people facing death and are offered to play a game developed by the company, OBITUS. This game asks elderly people a question, prompting them to remember when they felt the most alive. Once they remember and are ready to play, the game will immerse them into a vivid world that reflects the time they felt the most alive. The worries that initially came with the idea of death would have washed away after being reminded of the times they believed were most essential in their life. Therefore, living with that same peaceful feeling again aims to eliminate the anxiety and fear of approaching death.